It May Be A While Before Cyberpunk 2077 Is Back on PlayStation Store

If you’ve been waiting and wondering when you’ll be able to buy Cyberpunk 2077 on the PlayStation Store, you’ll kept waiting for longer. It turns out not even CD Projekt RED knows when their game will return to Sony’s digital shelves.

Cyberpunk 2077’s troubled launch is well documented by now. Infamously, the game’s performance on now-last-gen consoles was so atrocious that Sony actually issued refunds and pulled the game from their store back in December. It has remained absent since.

The latest information arrives in a recent shareholder meeting from Tuesday (via VGC) in which CEO Adam Kici?ski was asked to provide the audience with an update regarding the PlayStation Store situation. Kickinski admitted he had no new information,

“Unfortunately, I have no new information in this regard. We are still in discussions and with every patch the game gets better and there is a visible progress, but as we said the decision is an exclusive decision of Sony, so we are waiting for the information about the fact that they took the decision to bring back this game. Until then I am not able to tell you anything more.”

This isn’t too dissimilar to a response provided by the company in March in which Micha? Nowakowski also noted the decision is ultimately Sony’s,

“We do believe we’re closer than further, but of course the final call is theirs, so let’s wait and see.”

In January, CD Projekt Red’s co-founder Marcin Iwinski released a video effectively apologizing for the state of the game and pledged a roadmap of sorts. Since then, Cyberpunk 2077 has received its major 1.1 and 1.2 patches. Most recently, CDPR execs reportedly received massive bonuses despite these major launch issues.

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.