Let me say this right off the bat: When it comes to gaming, I’m platform-agnostic. I’ll play on whatever machine offers a decent gaming experience, regardless of whether it’s made by Sony, Microsoft, Nintendo, or any PC-maker for that matter. I strongly believe that as long as you’re satisfied with the gaming experience offered by a piece of hardware, you should enjoy it regardless of whether it packs the most powerful silicon on the market.
With that out of the way, let’s start with the topic on hand. I have mostly played on the PlayStation 4 in this generation and have really enjoyed Sony’s exclusives especially God of War, The Last of Us Remastered, Spider-Man, Horizon Zero Dawn, Death Stranding (which is not a PS4 exclusive anymore), and more. Sony has really built my trust in this generation and while I’m very excited about the budget-friendly Xbox Series S, the PlayStation 5 feels like a no-brainer to me as well given the absolutely incredible PS4 exclusives this generation.
However, before I dip my toes into the next generation of consoles, I need Sony to stop its deceptive marketing tactics which were quite clearly exposed in its PlayStation 5 showcase event earlier this week.
For starters, Sony Interactive Entertainment’s Jim Ryan had been making a huge deal for the past few months about how the company believes in console generations. In an interview with GamesIndustry.biz back in May, the executive went on to say:
We have always said that we believe in generations. We believe that when you go to all the trouble of creating a next-gen console, that it should include features and benefits that the previous generation does not include. And that, in our view, people should make games that can make the most of those features.
We do believe in generations, and whether it’s the DualSense controller, whether it’s the 3D audio, whether it’s the multiple ways that the SSD can be used… we are thinking that it is time to give the PlayStation community something new, something different, that can really only be enjoyed on PS5.
Notice the emphasis on the PlayStation 5 offering features not possible on the PlayStation 4 at all. Fans were led to believe that games were going to be built ground-up for the next-gen console, offering experiences that the current-gen is not capable of.
Following this statement, when Halo: Infinite was announced as a cross-gen exclusive by Microsoft, the company drew a lot of criticism from the online community, which claimed that the reason for the unimpressive visuals were likely due to the title being held back by current-gen hardware. Soon after this negative reception, Microsoft was forced to delay its highly-anticipated Xbox Series X|S launch title into next year.
Because Sony had so strongly stated that it believes in generations and its games taking full advantage of new hardware, it was praised by many for taking this bold step, unlike Microsoft.
Fast-forward to the Japanese tech giant’s showcase event earlier this week, and and most of us learned via prominent game journalist Geoff Keighley – so not even via Sony directly, at first – that three of the company’s supposedly exclusive PlayStation 5 titles, namely Horizon: Forbidden West, Spider-Man: Miles Morales, and SackBoy A Big Adventure, are also coming to the PlayStation 4. Sony’s Jim Ryan explains the company’s change of heart as follows:
We know that the PS4 community will transition to PS5 at different times, and we’re happy to announce PS4 versions of some of our exclusives. While these three games were designed to take advantage of PS5 and its unique next-gen features like the ultra-high-speed SSD and DualSense controller, PS4 owners will also be able to enjoy these experiences when they launch.
While I completely agree with Ryan that it simply wouldn’t make sense from a business point-of-view to abandon a huge current-gen PlayStation community, it goes against everything the executive has been emphasizing for the past few months. None of these aforementioned titles were announced as cross-gen, and all of Sony’s marketing material mention them as PlayStation 5 titles only. The community has noticed this U-turn and is understandably calling out Sony for it.
Don’t get me wrong, I don’t mean to sound like an entitled gamer. As the happy owner of a PlayStation 4, it’s actually good to know that I’ll be able to play upcoming AAA titles without shelling out hundreds of bucks for new hardware.
What’s problematic to me is the lack of clear communication from Sony’s end. It’s disingenuous to customers to have them lambast Microsoft’s cross-gen strategy for the past few months and then suddenly announce that you’re planning on following that strategy too. Is the current-gen hardware then holding back PlayStation 5 titles too? Is it worth upgrading to the PlayStation 5 so early in the generation’s cadence knowing that I’ll be able to play most titles on current-gen hardware? I mean, sure, better frames-per-second, ray-tracing, and 4K textures sound like things worth upgrading to, but the absence of those never stopped me from enjoying all the PlayStation 4 exclusives I mentioned at the start of this piece.
At the end of the day, it’s the offerings of the game itself that make me stick to certain hardware. If the gameplay of Spider-Man: Miles Morales and Horizon: Forbidden West is good enough for me on the PlayStation 4, maybe I don’t even need to buy the PlayStation 5 for these particular games so soon.
Overall, I probably wouldn’t have minded this move as much as long as Sony had made stuff like this clear from the start rather than harping about how it believes in console generations. It’s the lost trust due to unclear communication that’s the problem here, not the games launching with cross-gen capabilities.
But this is not the only place where Sony lost my trust. The other notable instance is the PlayStation 5 pre-orders fiasco. In an interview with Geoff Keighley back in July, Sony Head of Worldwide Marketing Eric Lempel stated that the company would give "plenty of time" before opening pre-orders. During the firm’s showcase event earlier this week, no mention was made regarding pre-orders. Some people received emails from Sony with unique URLs to place orders for the PlayStation 5 but there was no mention of this even on the PlayStation Blog.
Keighley once again flew in to save the day and announced that PlayStation 5 pre-orders would open on Thursday, and shortly after, the PlayStation Twitter account also announced the same. Amidst this confusion, it appears some retailers chose to open pre-orders on the same day (that is, Wednesday) and then all hell broke loose, with practically every retailer making their PlayStation 5 listings active with the console being sold out in minutes. So much for the "plenty of time" being offered to customers to place their orders.
The thing is, this wasn’t completely or directly Sony’s fault. Some trigger-happy retailer decided to open pre-orders early and chaos ensued. The problem is, Sony as a major corporation launching a highly-anticipated should have foreseen this, it should have clearly announced pre-order dates beforehand, and it should have been more than a one-day notice.
Note that as someone who lives in Pakistan where Sony doesn’t even officially launch consoles, the pre-order fiasco doesn’t even bother me directly. What bothers me about this is that this is yet another instance of Sony’s lack of clear communication. Due to the company’s mishandling of the situation and not providing customers crystal-clear instructions, potentially hundreds of thousands of customers around the globe weren’t even given a chance to be among the first to get their hands on the console come November, simply because they believed that Sony would indeed be giving them ample notice, as promised.
In the other camp, Microsoft is now capitalizing on Sony’s misfires, and rightly so. It has poked fun at Sony’s pre-order snafu, and just recently and clearly announced pre-order dates in various countries. With pre-orders starting on September 22, this is what I call "plenty of time" to decide whether you want to lighten your wallet right now or wait a bit.
Similarly, the company has also uploaded videos on its Xbox YouTube channel, highlighting Quick Resume and faster loading times capabilities on the Series S. Note that these videos highlight the power of the less-powerful $299 console, not the $499 Series X. To me, this is the epitome of confidence from Microsoft’s part about its faith in its upcoming consoles as well as a very clear message to customers about the benefits they can expect from investing in the company’s machines. One can safely assume that the performance on the Xbox Series X will be better. This is something that instills confidence for potential customers, and it’s all thanks to the company’s transparent communication over the past few months. Sure you might not like the titles available on the Series X|S consoles, and that is fine, but at least you know exactly what you’re getting when you buy either of the two machines. This clarity has been missing from most of Sony’s marketing material.
That said, there’s still almost two months before the PlayStation 5 launches. Instead of making claims that it can’t back up with its games and events, the company should instead focus on clearly telling consumers what they can expect when they purchase a PlayStation 5. The latest antics from the company have definitely fanned flames of "console wars" among the gaming community and are good for marketing, but they ultimately harm Sony’s image when it can’t live up to its promises. Right now, almost every Tweet by the PlayStation Twitter account is being criticized for how the company handled the pre-orders situation, and the frustration is understandable. With the next generation just around the corner, it isn’t smart to alienate a loyal playerbase.
While these latest snafus by Sony don’t turn me away from the PlayStation 5 (I really want to play God of War: Ragnarok!), but the firm’s – unintentionally or intentionally – deceptive marketing tactics have diminished my trust, which means that I’ll have to be very careful with setting expectations for next-gen, because I can’t take anything Sony says at face value anymore.