It’s always fun when games flip the scrip in unexpected ways, which, given their more interactive nature than any other entertainment medium, they do quite often. One method that games have adopted frequently over the years is letting you play as the monster, so that terrorizing your prey or unleashing your unique abilities becomes the focus of the experience. Games have let players do that in a variety of ways, and here, we’re going to talk about a few of them.


Illfonic’s asymmetrical multiplayer title Predator: Hunting Grounds was a flawed game in more ways than one, but for fans of the property, there was some fun to be had in getting to play as a Predator. With multiple different Predator types to play as and unique abilities to make use of with each of them, the game certainly had some interesting mechanics up its sleeve- even though not all of them were as well executed as they should have been.

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